

You will have to correct your stockpiles, recipes, food restrictions, and make a new drug policy at the least! There is a rare bug of plants just disappearing before harvest. This Mod can be added to an old Save with the following warnings: If you are trying to use the Scenario Editor for any Custom Tribal added by any mod other then the Core game you will get a tons of errors. Art work by Spoonshortage and Crusty Peanut.Ĭustom Tribal Start notes / Known Issues: 2x2 Food Shelf with perishable stockpile already set up. Convert Ironwood and Bamboo to Wood at the stone-cutting table. Coffee, Tea, Mead,barley tea, chocolate milk, and Fruit Drink. Hardtack vegetable style Pemmican biscuit. Stir-Fry and Stew Recipes with added meal effects. You can convert Ironwood and Bamboo to wood at the stonecutter's table. Ironwood very beautiful but for crafting and building, not for fuel Can be used as a meat substitute.Ĭorn, Devilstrand, Hay grass, Ambrosia, and Baby agarilux (cave mushroom). Apples, Cherries, Bananas, Coconuts, Dates, Figs, Pineapple, Cloudberries, Gooseberries. watermelon, grapes, blueberries, strawberries, agave

Olives - does not destroy plant when harvest, yield after first is faster snow beats - grows well anywhere, does not die from cold snaps Tier 1 research "special property plants" barley - immune to blight and used to make tea and ale. The main piece of my new project! Will have smaller bits of other mods built in.īut tried keep the size down and still keep the spirit of the garden when used alone.

Hello! And welcome to the vegetable garden!
